SUPSI, Fachhochschule Südschweiz

Master in Interaction Design

Ort

6850 Mendrisio

Start

September 2025

Dauer

2 Jahre Full-, 3,5 Part-time

Preis

ab CHF 800 pro Semester

Abschluss

MA (Master of Arts)

ECTS-Punkte

120


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The Master of Arts in Interaction Design combines design thinking, user experience, prototyping techniques, digital fabrication, programming, and physical computing in one study program, to train skilled professionals to play a prime role within the most innovative industrial, technological and design fields.

The SUPSI’s interaction designer is an experienced professional who has specialized design and methodological skills for analyzing and solving complex problems in the design of interactive digital products, systems, and services. He or she designs and implements innovative products centered on user needs through experience design, which qualifies to work in multidisciplinary teams in international companies, where design merges with technological innovation.

The Master of Arts in Interaction Design allows students to learn the following core skills:

Analysis and user research methods

  • To acquire knowledge about Human Centered Design (HCD) methods, ranging from desktop research to the analysis of the user needs and co-design. To be able to successfully implement the right methods during the project phases and to skillfully apply them according to the context.

Rapid prototyping

  • To learn the rapid prototyping techniques by using digital fabrication machines to build working prototypes which can be tested, improved, and communicated by means of incremental iterations.

Understanding of technology

  • To become aware of the limits and possibilities of the technology with software and hardware programming and to acquire the necessary skills to build MVP (Minimum Viable Product).

Ability to plan and develop complex projects

  • To be able to autonomously plan and develop digital services and ecosystems focused on the user experience (UX) for different industries, such as financial services, transportations, consumer electronics, healthcare, telecommunications, media, culture, society and institutions.

Working in multidisciplinary teams and developing peer-review methods

  • To collaborate with peers from different disciplines and backgrounds; to assign specific tasks and responsibilities according to knowledge, skills and interests; to improve results and correct mistakes in peer assessment.

Understanding and defining business strategies

  • To recognize the social and economic relevance of an industrial sector and draw useful information from it in order to place a project proposal correctly on the market. To learn about business models, to tackle and apply strategic design thinking in dialogue with leading managers; to acquire the tools necessary to set up a business plan.

Leadership and communication skills

  • To learn the leadership principles to plan and carry out creative processes within complex organizations. To handle and evaluate various approaches to document, articulate and present a project in a convincing and reasonable manner.

Attitude towards innovation

  • To be able to originally combine user needs, cutting-edge technology, and research outcomes to define innovative products, environments and services ready for the market.

Critical and creative thinking

  • To develop a critical and personal approach supported by research outputs to sustain the decision-making process. To enhance creative skills thanks to interdisciplinary collaborations and workshop activities.

Language

English

Kontakt

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